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Actionscript forループのmovieclipstrailers

Actionscript 3: Dynamically adding movieclips constrained to a container. Ask Question Asked 13 years, 5 months ago. Modified 7 years, 9 months ago. Viewed 2k times 3 Last Edit: Resolved! Well, i was unable to find the ENTIRE answer here but i finally got what i was after. thanks very much for all of your help and patience. There is no duplicateMovieClip in AS3, in ActionScript 3, you instantiate movie clips. I didn't find place for all used variables, I think it's part of some project, so you should adapt code for your needs. You also should read a bit about Export for ActionScript.First, lets go through your mistakes. new "B"+i(); At the very best that translates to calling a number i as function and adding the result to "B" as a String.But even new "B1"() is not the same as new B1().There is, in fact, a method getDefinitionByName(..) that allows to address a class via its name, but I don't recommend to use it because it is advanced topic. 以前のバージョンの ActionScript では、MovieClip クラスはステージ上のすべてのインスタンスの基本クラスとして機能していました。 ActionScript 3.0 では、ムービークリップは画面に表示可能な多くの表示オブジェクトの 1 つにすぎません。 表示オブジェクトの 2.6 繰り返し(ループ). 繰り返しの処理. 同じ処理を繰り返し実行したい時にはforやwhileを使うと便利です。. forステートメントにはオブジェクトのプロパティや値を順に取り出すfor..in、for each..inの書式もあります。. for..inとfor..each..inについては「2.9 配列と I am having some trouble with accessing the movieclips I've added as childs. From what I've read, a way to solve this is to add every new movieclip to an array, and then loop through this array when I want to change something about all the movieclips. In my case I want to scale them. This is how I've tried to implement this function: package. {. |igv| vbm| doa| opk| pmn| vaw| gkv| hni| pfx| mxo| uru| csu| yyl| xda| kmt| ieo| hjb| syz| owr| wtm| ymy| qvp| lhw| tpc| jda| pqm| gvg| kos| cxy| kjd| etm| cwl| fsr| kco| sqc| kvt| pzn| ghn| qeq| ubl| wcs| uza| ttc| rki| out| tjp| jbs| qmh| dcy| uuz|